tAFK
tAFK replaces the AFK kick with a camera. When a player stops touching their controls in a vehicle, the screen fades and an orbiting shot of their car takes over, cutting on the beat of whatever is playing. Any input drops them back in. Shots are authored in the game, and vehicle packs can ship their own.
- camera sequences out of the box
- 11
- frameworks required — tLib and nothing else
- 0
- restarts to author or change a shot
- 0
- state bag other scripts read to know a player is AFK
- 1
What it is not
- Not an AFK kick. It never removes, moves or reports anyone. To kick idle players, read
Player(src).state.afkyourself. - Not a photo mode. No player free-cam, no capture, no upload.
- Not a music player. During the cinematic only, from
audio/or a live stream an admin enables.
Requirements
| Requirement | Detail |
|---|---|
| FiveM | OneSync enabled (Infinity or Legacy) |
| tLib | v1.0 or newer, free — download |
| Framework, database | Neither. Identical on ESX, QBCore, Qbox and vanilla |
AFK Cinematics
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