An AFK system that rewards idleness instead of punishing it. tAFK never kicks, warns, or times players out — when someone goes idle in a vehicle, their camera breaks out into a cinematic orbit around the car. Beat-synced cuts, depth-of-field, background music. Any input drops them back in control instantly.
Every sequence is authored in-game, not in a config file — drop into the editor, fly the camera where you want the shot to start, hit a key, reposition, hit another, preview, save.
Highlights
- Cinematic AFK, not a kick script — camera breakout on idle, back to control the instant any input fires
- Beat-synced cuts — NUI detects BPM in-browser, cuts land on the beat with a configurable anticipation offset
- In-vehicle editor — free-fly camera, MMB orbit / Shift+MMB pan / RMB look, keyframe start, reposition, keyframe end, preview, save
- Smart director — raycasts every candidate path, rejects angles that clip the vehicle or trailer, penalises jarring cuts and recent repeats
- Per-vehicle sequence packs — vehicle resources ship their own shots via
tafk_configmetadata, discovered and broadcast automatically - Customisable end-to-end — admin panel for timeouts, duration bounds, beat anchor, and music defaults, retuned live without a restart
Requirements
- FiveM with OneSync (Infinity or Legacy)
- Requires tLib (free) — install the release zip, not the source
- Asset Escrow encrypted
- Framework-agnostic
Try before you buy
Press F8 in FiveM and run connect fivem.timmygstudios.com. Hop in any vehicle and run /afk
to trigger the cinematic on demand, or just idle for 30 seconds and watch it kick in on its own.
