Comparison
tELS vs Luxart Vehicle Control
Two different tools. LVC is a free, open-source siren controller for vehicles that use their own built-in emergency lights. tELS is an in-game editor where you build the lighting and sirens for each vehicle yourself. Every row is sourced from each project's public pages.
Feature comparison
Price
tELS: $19.99 one-time
Luxart Vehicle Control v3: Free
Status
tELS: Beta
Luxart Vehicle Control v3: Stable releases (latest v3.2.9)
Source code
tELS: FiveM Asset Escrow. Your config (data.json) and HUD layouts stay open.
Luxart Vehicle Control v3: Open source, GPL-3.0
What it is
tELS: Emergency lighting and siren system. tELS draws its own LEDs and patterns on the vehicle.
Luxart Vehicle Control v3: Siren and non-ELS emergency lights controller. Lighting comes from the vehicle itself.
Existing vehicle packs
tELS: Not a drop-in. Each vehicle is set up once in the editor, imported from its carcols.meta, or ships its own tels.json.
Luxart Vehicle Control v3: Built for non-ELS vehicles. Sirens are assigned per vehicle by game name in SIRENS.lua.
Where you configure it
tELS: In game with /telsedit. No files to edit, no restart.
Luxart Vehicle Control v3: SETTINGS.lua and SIRENS.lua. Players save their own profiles in game.
Light patterns
tELS: Painted per LED on a grid, with per-pattern palettes, frame rates and fading cells. Up to 64 LEDs rendered per vehicle.
Luxart Vehicle Control v3: Uses the vehicle's own lighting. Traffic advisor and take-down lights through plugins.
Automation
tELS: 74 vehicle-state conditions combined with AND/OR, driving 18 action types
Luxart Vehicle Control v3: Extra Integrations plugin toggles vehicle extras from vehicle states
Sirens
tELS: 8 tone slots per vehicle on main and aux channels, airhorn, rumbler. 12 custom tones plus 14 game sounds.
Luxart Vehicle Control v3: Main, auxiliary (powercall) and airhorn/manual tones, assigned per vehicle
Server-side sirens
tELS: Optional per tone slot. Players choose game or server sound.
Luxart Vehicle Control v3: Supported through server-sided siren integration
Vehicle extras
tELS: Patterns force extras 1–12 on or off while active, restoring each on stop. An LED can be set to render only when its extra is fitted.
Luxart Vehicle Control v3: Extra Controls plugin toggles extras (spotlights, light cuts, scene lights) with hotkeys
Trailers
tELS: Not included
Luxart Vehicle Control v3: Trailer Support plugin
Siren controller HUD
tELS: Two included layouts, HTML/CSS layout SDK, more from the marketplace
Luxart Vehicle Control v3: Movable siren controller HUD modeled after real controllers, with day/night mode
Reusing a setup across vehicles
tELS: One vehicle can reference another's patterns, triggers and sirens. Vehicle packs can ship a tels.json. In-game community config library.
Luxart Vehicle Control v3: Copy profiles between vehicles; wildcard profiles
PA microphone
tELS: Included (needs pma-voice)
Luxart Vehicle Control v3: Not listed
Frameworks
tELS: None needed
Luxart Vehicle Control v3: QBCore and ESX listed as supported
Integration with other scripts
tELS: State bags, client exports and network events
Luxart Vehicle Control v3: lvc:UpdateThirdParty event with siren and indicator state
Try before buying
tELS: Live test server with the editor open
Luxart Vehicle Control v3: Free download
"Not listed" means it is not in that project's public documentation as of the date below. LVC is a community project; features may also be available through forks or add-ons. This page compares LVC v3. Luxart Engineering's separate LVC:Fleet resource is not covered here.
When Luxart Vehicle Control may fit better
- You want a free, open-source controller you can modify.
- You already run non-ELS vehicles and want them working without setting each one up.
- You want extras, traffic advisor, take-downs and trailer controls through ready-made plugins.
- You'd rather run a stable release than a beta.
Common questions
- Will my existing ELS or non-ELS vehicles work in tELS?
- Not on their own. tELS doesn't read ELS or non-ELS pattern files. Each vehicle is set up once in the in-game editor, or you paste its carcols.meta into the importer, which converts its siren sets into editable tELS patterns.
- How long does it take to set up a vehicle?
- Importing a vehicle's carcols.meta gets most vehicles most of the way in one paste. "Create from siren bones" builds a starter lightbar from the model in one click. You can also point similar vehicles at one setup instead of rebuilding each.
- tELS is in beta. What does that mean?
- It's under active development. Updates are included for as long as the product is offered, and purchases have a 7-day money-back guarantee.
- Can I try it first?
- Yes. Connect to the test server, get in a marked vehicle, and open /telsedit to use the editor yourself.
Sources
Last updated October 23, 2026.
Other comparisons: tELS vs oELS · tELS vs z_els
Based on each project's public documentation and release notes as of the date above. Features and prices may change. Luxart Vehicle Control is a free, open-source project by Luxart Engineering, based on the original by Lt. Caine. TIMMYG Studios is not affiliated with, sponsored by, or endorsed by Luxart Engineering.
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